AI Insights · Timothy · July 2023
Top 5 iOS Racing Games in Belgium Q2 2023
Discover the performance of the top 5 racing games on iOS in Belgium during Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top 5 racing games on the iOS platform in Belgium showed varied performance in terms of downloads, revenue, and active users. Below is a detailed look at each app's metrics, based on data from Sensor Tower.
Bridge Race from SUPERSONIC STUDIOS LTD experienced a significant increase in weekly downloads, peaking at over 5K in the last week of June. Weekly revenue followed a similar upward trend, reaching about $39K in the same period. Active users also saw a substantial rise, climbing from around 6.9K at the end of March to nearly 15.7K by the end of June.
Drift 2 Drag from HYPERMONK GAMES showed a consistent performance in weekly revenue, with peaks around $36K in mid-April and $29K at the end of June. Downloads saw a decline towards the end of the quarter, dropping from approximately 1K in late March to about 428 in the last week of June. Active users remained relatively stable, fluctuating between 2.2K and 3K throughout the quarter.
aquapark.io by Voodoo saw moderate weekly downloads, with a high of 1.1K in mid-April. Revenue figures peaked at $17K in early April but showed a decline towards the end of the quarter. Active users were relatively steady, maintaining between 4.8K and 7.1K throughout the period.
Asphalt Legends Unite from Gameloft demonstrated strong revenue performance, with notable peaks of approximately $1.3K at the end of May and $1.1K in mid-April. Downloads remained consistent, ranging from 500 to 900 per week. Active users hovered around 1.5K to 1.8K, with a slight increase to 1.9K in early June.
Pocket Champs PVP Racing Games by MADBOX experienced fluctuations in weekly revenue, peaking at $812K in mid-April and $680K at the end of June. Downloads varied significantly, with a high of 1.2K in early April and a low of 168 in the last week of June. Active users saw a peak of 4.2K in early April, but gradually declined to around 2.2K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.